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Doughnut Stool

​40x40x15 inches

Poplar Wood, LED light, Arduino Board

The inspiration of this piece is from doughnuts.

Some time I would spin the doughnut around my figure, then the sugar mess all my hands.

Every time I’m think about how magical structure it has.

It consists of a simple circle that forms a complex spatial structure, the negative space, the center space.

I feel this is a very playful structure. It reminds me of when I was a kid playing playground.

 

I made a playful stool with this structure. Then I plan to install some different sensors inside, people sitting on it looking for different ways to light it up, such as sound sensors, distance sensors, light sensors, etc.

 

The stool was made of randomly shaped wood pieces. I feel there is an aesthetics here which makes the result unpredictable and more organic shape. People sit on it and find a place that fits their body shape.

甜甜圈凳

作品的灵感来源于甜甜圈。我经常边吃边把玩,观察这个形状。每次都会觉得这是一个非常神奇的结构

它由一个简单的圆圈构成了一个复杂的空间结构,它反向的内部空间,它的中心位置的空间和周围的空间。

我感到这是一个非常好玩的结构。它让我联想到我小时候玩kid playground的时候。

 

我用它的结构做成了一个可玩的客观物体,不一定是一个具体的家具。同时在里面装上各种各样的传感器,人们坐在上面可能会通过不同的方式,通过这个神奇的空间结构来将它的灯点亮。比如说声音传感器,距离传感器,光传感器等等。

 

凳子被用随机形状的木块拼成。我感到这里存在一种美观。它使最后的结果无法预测,它更随机,有机的。人们坐在上面可以找到一个适合自己身形的位置来坐。

 

另外,我总结的一个关于人和产品心理上交互关系的理论。物品自身从一开始可能不会给人带来任何感情。但是人们会按照他们当时所处的情况赋予这个物品不同的感情。产品同过自身的外观,功能等元素将这个感情转化,然后反馈给人们。

在这个过程中,人和物品建立了关系产生了感情和交互。

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